---
title: "#equilibria"
description: "Comprehensive tutorials on game theory, decision-making, simulation, AI/ML, and the data behind them — with runnable R examples and interactive apps throughout."
toc: false
page-layout: full
title-block-banner: false
---
```{=html}
<div class="hero">
<div class="kicker"><span id="live-total-count"></span> TUTORIALS · 32 TOPIC AREAS</div>
<h1>#equilibria</h1>
<p class="lead">Comprehensive tutorials on game theory, decision-making, simulation, AI/ML, and the data behind them, with runnable R examples and interactive apps throughout.</p>
</div>
```
## Explore by topic
::: {.topic-grid}
::: {.topic-card}
### [Foundations](tutorials/foundations/index.qmd)
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<span data-topic-count="foundations"></span> TUTORIALS
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Equilibrium concepts, information, repeated games, complexity — the formal core.
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### [Classical Games](tutorials/classical-games/index.qmd)
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<span data-topic-count="classical-games"></span> TUTORIALS
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Prisoner's Dilemma, Hawk-Dove, oligopoly, bargaining, coordination — the canon.
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### [Evolutionary Game Theory](tutorials/evolutionary-gt/index.qmd)
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<span data-topic-count="evolutionary-gt"></span> TUTORIALS
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Replicator dynamics, ESS, Moran processes, spatial games, co-evolution.
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::: {.topic-card}
### [Cooperative Game Theory](tutorials/cooperative-gt/index.qmd)
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<span data-topic-count="cooperative-gt"></span> TUTORIALS
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Shapley value, core, nucleolus, coalition formation, cost allocation.
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### [Mechanism Design](tutorials/mechanism-design/index.qmd)
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<span data-topic-count="mechanism-design"></span> TUTORIALS
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VCG, auctions, matching, voting — designing the rules of the game.
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### [Behavioral Game Theory](tutorials/behavioral-gt/index.qmd)
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<span data-topic-count="behavioral-gt"></span> TUTORIALS
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Bounded rationality, QRE, level-k, social preferences, learning.
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### [Simulations](tutorials/simulations/index.qmd)
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<span data-topic-count="simulations"></span> TUTORIALS
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Monte Carlo, agent-based models, stochastic simulations, RL agents, tournaments.
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### [Network Games](tutorials/network-games/index.qmd)
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<span data-topic-count="network-games"></span> TUTORIALS
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Strategic network formation, diffusion, influence, centrality as power.
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::: {.topic-card}
### [Case Studies](tutorials/case-studies/index.qmd)
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<span data-topic-count="case-studies"></span> TUTORIALS
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Cold War, OPEC, climate, market design, sports, poker — theory meets reality.
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### [ML and Game Theory](tutorials/ml-and-gt/index.qmd)
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<span data-topic-count="ml-and-gt"></span> TUTORIALS
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AlphaZero, CFR, multi-agent RL, GANs, adversarial robustness.
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::: {.topic-card}
### [Auction Theory](tutorials/auction-theory-deep-dive/index.qmd)
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<span data-topic-count="auction-theory-deep-dive"></span> TUTORIALS
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Revenue equivalence, Myerson optimal, combinatorial, GSP, empirical methods.
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::: {.topic-card}
### [Decision Theory](tutorials/decision-theory/index.qmd)
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<span data-topic-count="decision-theory"></span> TUTORIALS
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Expected utility, prospect theory, ambiguity, sequential and group decision.
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::: {.topic-card}
### [History of Game Theory](tutorials/history-of-gt-mathematics/index.qmd)
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<span data-topic-count="history-of-gt-mathematics"></span> TUTORIALS
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From Cournot 1838 through von Neumann, Nash, Selten, to modern Nobel laureates.
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### [Cryptography & Game Theory](tutorials/cryptography-and-gt/index.qmd)
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<span data-topic-count="cryptography-and-gt"></span> TUTORIALS
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Blockchain incentives, MEV, DeFi games, cryptographic protocols as games.
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::: {.topic-card}
### [Experimental Economics](tutorials/experimental-economics/index.qmd)
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<span data-topic-count="experimental-economics"></span> TUTORIALS
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Lab and field experiments, oTree, classical replications, meta-analysis.
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::: {.topic-card}
### [Real-World Data Applications](tutorials/real-world-data-applications/index.qmd)
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<span data-topic-count="real-world-data-applications"></span> TUTORIALS
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Empirical game theory with public historical data — trade, conflict, climate, health.
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::: {.topic-card}
### [Ethics and Game Theory](tutorials/ethics-and-game-theory/index.qmd)
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<span data-topic-count="ethics-and-game-theory"></span> TUTORIALS
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Ethical dilemmas formalized, fairness, moral uncertainty, conventions, norms.
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### [Ethics Applications](tutorials/ethics-applications/index.qmd)
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<span data-topic-count="ethics-applications"></span> TUTORIALS
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Algorithmic fairness, AI safety, bioethics, climate justice, digital ethics.
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### [Public APIs and Datasets](tutorials/public-apis-and-datasets/index.qmd)
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<span data-topic-count="public-apis-and-datasets"></span> TUTORIALS
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World Bank, ACLED, NOAA, arXiv, Lichess — live data for game-theoretic analysis.
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::: {.topic-card}
### [AI/ML Foundations](tutorials/ai-ml-foundations-and-applications/index.qmd)
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<span data-topic-count="ai-ml-foundations-and-applications"></span> TUTORIALS
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From perceptrons to transformers — history, theory, and R implementations.
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::: {.topic-card}
### [Statistical Foundations](tutorials/statistical-foundations/index.qmd)
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<span data-topic-count="statistical-foundations"></span> TUTORIALS
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Probability, inference, hypothesis testing, regression, nonparametrics.
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::: {.topic-card}
### [Bayesian Methods](tutorials/bayesian-methods/index.qmd)
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<span data-topic-count="bayesian-methods"></span> TUTORIALS
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Conjugate priors, MCMC, Stan, hierarchical models, Bayesian computation.
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### [Optimization & Numerical Methods](tutorials/optimization-numerical-methods/index.qmd)
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<span data-topic-count="optimization-numerical-methods"></span> TUTORIALS
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Convex optimization, LP, dynamic programming, gradient methods, fixed-point.
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### [Causal Inference](tutorials/causal-inference/index.qmd)
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<span data-topic-count="causal-inference"></span> TUTORIALS
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DAGs, potential outcomes, DiD, IV, RDD, synthetic control.
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::: {.topic-card}
### [Time Series & Econometrics](tutorials/time-series-econometrics/index.qmd)
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<span data-topic-count="time-series-econometrics"></span> TUTORIALS
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ARIMA, VAR, cointegration, GARCH, structural breaks, panel data.
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### [Linear Algebra & Matrices](tutorials/linear-algebra-matrix/index.qmd)
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<span data-topic-count="linear-algebra-matrix"></span> TUTORIALS
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Eigenvalues, SVD, positive definite matrices, Perron-Frobenius, graph Laplacians.
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::: {.topic-card}
### [Information Theory](tutorials/information-theory/index.qmd)
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<span data-topic-count="information-theory"></span> TUTORIALS
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Entropy, mutual information, KL divergence, channel capacity, rate-distortion.
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::: {.topic-card}
### [Network Science](tutorials/network-science/index.qmd)
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<span data-topic-count="network-science"></span> TUTORIALS
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Random graphs, centrality, community detection, epidemics, igraph/tidygraph.
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::: {.topic-card}
### [Behavioral Economics](tutorials/behavioral-economics/index.qmd)
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<span data-topic-count="behavioral-economics"></span> TUTORIALS
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Prospect theory, nudges, heuristics, time preferences, social norms.
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::: {.topic-card}
### [Visualization & Communication](tutorials/visualization-and-communication/index.qmd)
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<span data-topic-count="visualization-and-communication"></span> TUTORIALS
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Publication-ready ggplot2, plotly, game trees, network graphs, dashboards.
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### [R Package Development](tutorials/r-package-development/index.qmd)
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<span data-topic-count="r-package-development"></span> TUTORIALS
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Package structure, roxygen2, testthat, pkgdown, CRAN submission.
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::: {.topic-card}
### [Reproducibility & Open Science](tutorials/reproducibility-open-science/index.qmd)
::: {.topic-card-label}
<span data-topic-count="reproducibility-open-science"></span> TUTORIALS
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Quarto, renv, targets, Docker, pre-registration, data sharing.
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## Applications
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::: {.topic-card}
### [Decision Tree](decision-tree/index.qmd)
::: {.topic-card-label}
INTERACTIVE
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Interactive wizard and static chart guiding the choice of game-theoretic model or solution concept.
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::: {.topic-card}
### [Shiny Apps](shiny/index.qmd)
::: {.topic-card-label}
INTERACTIVE
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Eighty interactive Shiny applications — explore equilibria, simulations, and statistical concepts hands-on.
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## Browse
- [Overview — filter by label, explore the tag network](overview.qmd)
- [All tutorials (A–Z)](tutorials.qmd)
- [About](about.qmd) · [Impressum](impressum.qmd)