Decision Tree — Choosing the Right Game-Theoretic Model
An interactive guide to selecting the appropriate game-theoretic model or solution concept for your problem.
Decision Tree
Not sure which game-theoretic model fits your problem? This decision tree walks you through a series of questions about your strategic interaction and recommends the appropriate framework and solution concept.
How to use
- Decision Assistant — an interactive wizard that asks questions one at a time and recommends a model with links to the relevant tutorials.
- Decision Tree (chart) — a static flowchart showing all paths at once.
Key decision points
The tree covers these major branching questions:
- Are moves simultaneous or sequential? Determines normal-form vs. extensive-form representation.
- Is information complete? Leads to Bayesian game formulations.
- Is the game zero-sum? Points to minimax theorem and linear programming solutions.
- Is the game repeated? Branches into finite vs. infinite horizon and folk theorem territory.
- Are payoffs transferable? Separates cooperative (TU/NTU) from non-cooperative games.
- Is there a designer? Enters mechanism design, matching, and voting.
Data
The decision tree is generated by R/build_decision_tree.R and stored as JSON at artifacts/decision-tree.json.