#equilibria
  • Overview
  • Tutorials
    • All tutorials (A–Z)

    • Foundations
    • Classical Games
    • Evolutionary Game Theory
    • Cooperative Game Theory
    • Mechanism Design
    • Behavioral Game Theory
    • Simulations
    • Network Games
    • Case Studies
    • ML and Game Theory
    • Auction Theory
    • Decision Theory
    • History of Game Theory
    • Cryptography & Game Theory
    • Experimental Economics
    • Real-World Data Applications
    • Ethics and Game Theory
    • Ethics Applications
    • Public APIs and Datasets
    • AI / ML Foundations and Applications
    • Statistical Foundations
    • Bayesian Methods
    • Optimization & Numerical Methods
    • Causal Inference
    • Time Series & Econometrics
    • Linear Algebra & Matrices
    • Information Theory
    • Network Science
    • Behavioral Economics
    • Visualization & Communication
    • R Package Development
    • Reproducibility & Open Science
  • Applications
    • Decision Tree
    • Decision Assistant (wizard)
    • Decision Tree (chart)

    • Shiny Apps (overview)
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#equilibria

Comprehensive tutorials on game theory, decision-making, simulation, AI/ML, and the data behind them — with runnable R examples and interactive apps throughout.
TUTORIALS · 32 TOPIC AREAS

#equilibria

Comprehensive tutorials on game theory, decision-making, simulation, AI/ML, and the data behind them, with runnable R examples and interactive apps throughout.

Explore by topic

Foundations

TUTORIALS

Equilibrium concepts, information, repeated games, complexity — the formal core.

Classical Games

TUTORIALS

Prisoner’s Dilemma, Hawk-Dove, oligopoly, bargaining, coordination — the canon.

Evolutionary Game Theory

TUTORIALS

Replicator dynamics, ESS, Moran processes, spatial games, co-evolution.

Cooperative Game Theory

TUTORIALS

Shapley value, core, nucleolus, coalition formation, cost allocation.

Mechanism Design

TUTORIALS

VCG, auctions, matching, voting — designing the rules of the game.

Behavioral Game Theory

TUTORIALS

Bounded rationality, QRE, level-k, social preferences, learning.

Simulations

TUTORIALS

Monte Carlo, agent-based models, stochastic simulations, RL agents, tournaments.

Network Games

TUTORIALS

Strategic network formation, diffusion, influence, centrality as power.

Case Studies

TUTORIALS

Cold War, OPEC, climate, market design, sports, poker — theory meets reality.

ML and Game Theory

TUTORIALS

AlphaZero, CFR, multi-agent RL, GANs, adversarial robustness.

Auction Theory

TUTORIALS

Revenue equivalence, Myerson optimal, combinatorial, GSP, empirical methods.

Decision Theory

TUTORIALS

Expected utility, prospect theory, ambiguity, sequential and group decision.

History of Game Theory

TUTORIALS

From Cournot 1838 through von Neumann, Nash, Selten, to modern Nobel laureates.

Cryptography & Game Theory

TUTORIALS

Blockchain incentives, MEV, DeFi games, cryptographic protocols as games.

Experimental Economics

TUTORIALS

Lab and field experiments, oTree, classical replications, meta-analysis.

Real-World Data Applications

TUTORIALS

Empirical game theory with public historical data — trade, conflict, climate, health.

Ethics and Game Theory

TUTORIALS

Ethical dilemmas formalized, fairness, moral uncertainty, conventions, norms.

Ethics Applications

TUTORIALS

Algorithmic fairness, AI safety, bioethics, climate justice, digital ethics.

Public APIs and Datasets

TUTORIALS

World Bank, ACLED, NOAA, arXiv, Lichess — live data for game-theoretic analysis.

AI/ML Foundations

TUTORIALS

From perceptrons to transformers — history, theory, and R implementations.

Statistical Foundations

TUTORIALS

Probability, inference, hypothesis testing, regression, nonparametrics.

Bayesian Methods

TUTORIALS

Conjugate priors, MCMC, Stan, hierarchical models, Bayesian computation.

Optimization & Numerical Methods

TUTORIALS

Convex optimization, LP, dynamic programming, gradient methods, fixed-point.

Causal Inference

TUTORIALS

DAGs, potential outcomes, DiD, IV, RDD, synthetic control.

Time Series & Econometrics

TUTORIALS

ARIMA, VAR, cointegration, GARCH, structural breaks, panel data.

Linear Algebra & Matrices

TUTORIALS

Eigenvalues, SVD, positive definite matrices, Perron-Frobenius, graph Laplacians.

Information Theory

TUTORIALS

Entropy, mutual information, KL divergence, channel capacity, rate-distortion.

Network Science

TUTORIALS

Random graphs, centrality, community detection, epidemics, igraph/tidygraph.

Behavioral Economics

TUTORIALS

Prospect theory, nudges, heuristics, time preferences, social norms.

Visualization & Communication

TUTORIALS

Publication-ready ggplot2, plotly, game trees, network graphs, dashboards.

R Package Development

TUTORIALS

Package structure, roxygen2, testthat, pkgdown, CRAN submission.

Reproducibility & Open Science

TUTORIALS

Quarto, renv, targets, Docker, pre-registration, data sharing.

Applications

Decision Tree

INTERACTIVE

Interactive wizard and static chart guiding the choice of game-theoretic model or solution concept.

Shiny Apps

INTERACTIVE

Eighty interactive Shiny applications — explore equilibria, simulations, and statistical concepts hands-on.

Browse

  • Overview — filter by label, explore the tag network
  • All tutorials (A–Z)
  • About · Impressum
Back to top
Source Code
---
title: "#equilibria"
description: "Comprehensive tutorials on game theory, decision-making, simulation, AI/ML, and the data behind them — with runnable R examples and interactive apps throughout."
toc: false
page-layout: full
title-block-banner: false
---

```{=html}
<div class="hero">
  <div class="kicker"><span id="live-total-count"></span> TUTORIALS · 32 TOPIC AREAS</div>
  <h1>#equilibria</h1>
  <p class="lead">Comprehensive tutorials on game theory, decision-making, simulation, AI/ML, and the data behind them, with runnable R examples and interactive apps throughout.</p>
</div>
```

## Explore by topic

::: {.topic-grid}

::: {.topic-card}
### [Foundations](tutorials/foundations/index.qmd)

::: {.topic-card-label}
<span data-topic-count="foundations"></span> TUTORIALS
:::

Equilibrium concepts, information, repeated games, complexity — the formal core.
:::

::: {.topic-card}
### [Classical Games](tutorials/classical-games/index.qmd)

::: {.topic-card-label}
<span data-topic-count="classical-games"></span> TUTORIALS
:::

Prisoner's Dilemma, Hawk-Dove, oligopoly, bargaining, coordination — the canon.
:::

::: {.topic-card}
### [Evolutionary Game Theory](tutorials/evolutionary-gt/index.qmd)

::: {.topic-card-label}
<span data-topic-count="evolutionary-gt"></span> TUTORIALS
:::

Replicator dynamics, ESS, Moran processes, spatial games, co-evolution.
:::

::: {.topic-card}
### [Cooperative Game Theory](tutorials/cooperative-gt/index.qmd)

::: {.topic-card-label}
<span data-topic-count="cooperative-gt"></span> TUTORIALS
:::

Shapley value, core, nucleolus, coalition formation, cost allocation.
:::

::: {.topic-card}
### [Mechanism Design](tutorials/mechanism-design/index.qmd)

::: {.topic-card-label}
<span data-topic-count="mechanism-design"></span> TUTORIALS
:::

VCG, auctions, matching, voting — designing the rules of the game.
:::

::: {.topic-card}
### [Behavioral Game Theory](tutorials/behavioral-gt/index.qmd)

::: {.topic-card-label}
<span data-topic-count="behavioral-gt"></span> TUTORIALS
:::

Bounded rationality, QRE, level-k, social preferences, learning.
:::

::: {.topic-card}
### [Simulations](tutorials/simulations/index.qmd)

::: {.topic-card-label}
<span data-topic-count="simulations"></span> TUTORIALS
:::

Monte Carlo, agent-based models, stochastic simulations, RL agents, tournaments.
:::

::: {.topic-card}
### [Network Games](tutorials/network-games/index.qmd)

::: {.topic-card-label}
<span data-topic-count="network-games"></span> TUTORIALS
:::

Strategic network formation, diffusion, influence, centrality as power.
:::

::: {.topic-card}
### [Case Studies](tutorials/case-studies/index.qmd)

::: {.topic-card-label}
<span data-topic-count="case-studies"></span> TUTORIALS
:::

Cold War, OPEC, climate, market design, sports, poker — theory meets reality.
:::

::: {.topic-card}
### [ML and Game Theory](tutorials/ml-and-gt/index.qmd)

::: {.topic-card-label}
<span data-topic-count="ml-and-gt"></span> TUTORIALS
:::

AlphaZero, CFR, multi-agent RL, GANs, adversarial robustness.
:::

::: {.topic-card}
### [Auction Theory](tutorials/auction-theory-deep-dive/index.qmd)

::: {.topic-card-label}
<span data-topic-count="auction-theory-deep-dive"></span> TUTORIALS
:::

Revenue equivalence, Myerson optimal, combinatorial, GSP, empirical methods.
:::

::: {.topic-card}
### [Decision Theory](tutorials/decision-theory/index.qmd)

::: {.topic-card-label}
<span data-topic-count="decision-theory"></span> TUTORIALS
:::

Expected utility, prospect theory, ambiguity, sequential and group decision.
:::

::: {.topic-card}
### [History of Game Theory](tutorials/history-of-gt-mathematics/index.qmd)

::: {.topic-card-label}
<span data-topic-count="history-of-gt-mathematics"></span> TUTORIALS
:::

From Cournot 1838 through von Neumann, Nash, Selten, to modern Nobel laureates.
:::

::: {.topic-card}
### [Cryptography & Game Theory](tutorials/cryptography-and-gt/index.qmd)

::: {.topic-card-label}
<span data-topic-count="cryptography-and-gt"></span> TUTORIALS
:::

Blockchain incentives, MEV, DeFi games, cryptographic protocols as games.
:::

::: {.topic-card}
### [Experimental Economics](tutorials/experimental-economics/index.qmd)

::: {.topic-card-label}
<span data-topic-count="experimental-economics"></span> TUTORIALS
:::

Lab and field experiments, oTree, classical replications, meta-analysis.
:::

::: {.topic-card}
### [Real-World Data Applications](tutorials/real-world-data-applications/index.qmd)

::: {.topic-card-label}
<span data-topic-count="real-world-data-applications"></span> TUTORIALS
:::

Empirical game theory with public historical data — trade, conflict, climate, health.
:::

::: {.topic-card}
### [Ethics and Game Theory](tutorials/ethics-and-game-theory/index.qmd)

::: {.topic-card-label}
<span data-topic-count="ethics-and-game-theory"></span> TUTORIALS
:::

Ethical dilemmas formalized, fairness, moral uncertainty, conventions, norms.
:::

::: {.topic-card}
### [Ethics Applications](tutorials/ethics-applications/index.qmd)

::: {.topic-card-label}
<span data-topic-count="ethics-applications"></span> TUTORIALS
:::

Algorithmic fairness, AI safety, bioethics, climate justice, digital ethics.
:::

::: {.topic-card}
### [Public APIs and Datasets](tutorials/public-apis-and-datasets/index.qmd)

::: {.topic-card-label}
<span data-topic-count="public-apis-and-datasets"></span> TUTORIALS
:::

World Bank, ACLED, NOAA, arXiv, Lichess — live data for game-theoretic analysis.
:::

::: {.topic-card}
### [AI/ML Foundations](tutorials/ai-ml-foundations-and-applications/index.qmd)

::: {.topic-card-label}
<span data-topic-count="ai-ml-foundations-and-applications"></span> TUTORIALS
:::

From perceptrons to transformers — history, theory, and R implementations.
:::

::: {.topic-card}
### [Statistical Foundations](tutorials/statistical-foundations/index.qmd)

::: {.topic-card-label}
<span data-topic-count="statistical-foundations"></span> TUTORIALS
:::

Probability, inference, hypothesis testing, regression, nonparametrics.
:::

::: {.topic-card}
### [Bayesian Methods](tutorials/bayesian-methods/index.qmd)

::: {.topic-card-label}
<span data-topic-count="bayesian-methods"></span> TUTORIALS
:::

Conjugate priors, MCMC, Stan, hierarchical models, Bayesian computation.
:::

::: {.topic-card}
### [Optimization & Numerical Methods](tutorials/optimization-numerical-methods/index.qmd)

::: {.topic-card-label}
<span data-topic-count="optimization-numerical-methods"></span> TUTORIALS
:::

Convex optimization, LP, dynamic programming, gradient methods, fixed-point.
:::

::: {.topic-card}
### [Causal Inference](tutorials/causal-inference/index.qmd)

::: {.topic-card-label}
<span data-topic-count="causal-inference"></span> TUTORIALS
:::

DAGs, potential outcomes, DiD, IV, RDD, synthetic control.
:::

::: {.topic-card}
### [Time Series & Econometrics](tutorials/time-series-econometrics/index.qmd)

::: {.topic-card-label}
<span data-topic-count="time-series-econometrics"></span> TUTORIALS
:::

ARIMA, VAR, cointegration, GARCH, structural breaks, panel data.
:::

::: {.topic-card}
### [Linear Algebra & Matrices](tutorials/linear-algebra-matrix/index.qmd)

::: {.topic-card-label}
<span data-topic-count="linear-algebra-matrix"></span> TUTORIALS
:::

Eigenvalues, SVD, positive definite matrices, Perron-Frobenius, graph Laplacians.
:::

::: {.topic-card}
### [Information Theory](tutorials/information-theory/index.qmd)

::: {.topic-card-label}
<span data-topic-count="information-theory"></span> TUTORIALS
:::

Entropy, mutual information, KL divergence, channel capacity, rate-distortion.
:::

::: {.topic-card}
### [Network Science](tutorials/network-science/index.qmd)

::: {.topic-card-label}
<span data-topic-count="network-science"></span> TUTORIALS
:::

Random graphs, centrality, community detection, epidemics, igraph/tidygraph.
:::

::: {.topic-card}
### [Behavioral Economics](tutorials/behavioral-economics/index.qmd)

::: {.topic-card-label}
<span data-topic-count="behavioral-economics"></span> TUTORIALS
:::

Prospect theory, nudges, heuristics, time preferences, social norms.
:::

::: {.topic-card}
### [Visualization & Communication](tutorials/visualization-and-communication/index.qmd)

::: {.topic-card-label}
<span data-topic-count="visualization-and-communication"></span> TUTORIALS
:::

Publication-ready ggplot2, plotly, game trees, network graphs, dashboards.
:::

::: {.topic-card}
### [R Package Development](tutorials/r-package-development/index.qmd)

::: {.topic-card-label}
<span data-topic-count="r-package-development"></span> TUTORIALS
:::

Package structure, roxygen2, testthat, pkgdown, CRAN submission.
:::

::: {.topic-card}
### [Reproducibility & Open Science](tutorials/reproducibility-open-science/index.qmd)

::: {.topic-card-label}
<span data-topic-count="reproducibility-open-science"></span> TUTORIALS
:::

Quarto, renv, targets, Docker, pre-registration, data sharing.
:::

:::

## Applications

::: {.topic-grid}

::: {.topic-card}
### [Decision Tree](decision-tree/index.qmd)

::: {.topic-card-label}
INTERACTIVE
:::

Interactive wizard and static chart guiding the choice of game-theoretic model or solution concept.
:::

::: {.topic-card}
### [Shiny Apps](shiny/index.qmd)

::: {.topic-card-label}
INTERACTIVE
:::

Eighty interactive Shiny applications — explore equilibria, simulations, and statistical concepts hands-on.
:::

:::

## Browse

- [Overview — filter by label, explore the tag network](overview.qmd)
- [All tutorials (A–Z)](tutorials.qmd)
- [About](about.qmd) · [Impressum](impressum.qmd)

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